Partners
Coordenador do projecto
- Le Partenariat Centre Gaïa
Partners
- ISPGaya
- Uni. Lodz
- Uni. Nordhausen
- DKIT
- AP
- Citylink Haarlem Mutare
- KuriOz
Atividades
Multiplier Event by University of Lodz

Multiplier Event by University of Lodz was conducted during The 7th Intelligent Development Forum 6-7 June 2022. The Forum is the perfect place to share the results within the local administration representatives that are responsible for the middle and high schools in their areas. There were also representatives of the Universities and central government as well as the research and development agencies. It was chosen carefully as a best place in the end of the project to present the result of the JEU project to the biggest community. The Intelligent Development Forum is a "unique congress of the future", i.e. a unique scientific and technological event dedicated to the dissemination of innovative scientific research and innovative technologies that have a great chance for market success and improving the standard and safety of our lives now or in the coming years. The 7th Forum was organized 6-7 June 2022 in Uniejów Poland. The Congress serves the purpose of establishing lasting relations between visionary entrepreneurs, and outstanding Polish scientists focused in their actions on cooperation with business, investors and local government officials who create attractive conditions for locating business in their regions. The show about the outcomes of the Erasmus+ JEU project for the audience from 1pm till 7 pm at 6 June 2022 run by Piotr Milczarski and associates. Poster and 10 minutes speech about the results of the JEU Citizen Games project was delivered by Dr Piotr Milczarski from University of Lodz, Poland: „Citizen Games - Poważne gry pomocą w rozwiązywaniu problemów społecznych” "Citizen Games - Serious games as a help in solving social problems" During the Forum the games #YouToo and Gender Adventure produced by the consortium JEU were presented to the visitors representing: local and central administration as well (responsible for the middle and high schools), high schools and academies, Universities, R&D companies etc. There were 39 of them that played a full game and left comments on it as well as left their data and signatures. Several others played the game but the didn’t leave their data. (Annex with signatures) Agenda https://irforum.pl/agenda-2022/
National Conference Game Didactics 2022

On Wednesday, 13 April, Hans vd Velden and Dik Bol of Stedenband Haarlem-Mutare participated in
the sold-out National Conference Game Didactics 2022. There they gave a workshop about the
serious games that Haarlem-Mutare is developing in an Erasmus+ setting. The national gaming
conference was organized for the sixth time and had 220 visitors, mainly teachers, students and
developers of educational games. This conference is a joint initiative of Hogeschool Utrecht (Learn
by Games) and SAGANET, the Association for Serious Games and Simulations in the broadest sense of
the word.
In the afternoon there was a game market where game organizers presented themselves; this was
followed by about thirty workshops.
The workshop Hans and Dik gave for 20 interested teachers and professionals was about ‘#YouToo,’
an interactive educational game about cyberbullying, and it also showed a test version of ‘Gender
Adventure,’ a game that is still in full development. With these educational games Haarlem-Mutare
City Twinning is committed to a safe learning environment for children. The games – currently trial
versions – are developed in the European education project ‘Citizen Games’ and are based on input
from three NGOs from France and the Netherlands and five higher education institutions in Belgium,
Germany, Poland, Ireland and Portugal. Free test lessons are now being taught in these countries. In
Haarlem, a Stedenband team is managing these tests. The educational aim of the games is a
discussion about cyberbullying and gender discrimination with pupils inside and outside secondary
school and with youth workers and their pupils. There is a supporting website, teacher's manual and
e-learning module. These are available in Dutch, English, German, Polish, French and Portuguese. The
project is funded by Erasmus+.
Moodle
para a mobilidade de alunos
O que vai acontecer durante a mobilidade? Como te podes preparar para essa experiência? Este Moodlevai permitir que entres em contacto com os teus futuros colegas de equipa e que comeces a descobrir os tópicos do projeto. Vais também encontrar recursos, testes e outras actividades para explorares antes de partir. De que estás à espera para iniciar?
Our Moodle hosting is kindly provided by Edunao Moodle-in-Azure.
Jogos sérios
Aocontrário do que o termo sugere, jogos sérios são ferramentas pedagógicas através das quais os alunos podem mergulhar num determinado contexto e aprender jogando. Juntamente com um curso em e-learning e um manual do professor, estes jogos sérios são projectados para serem actividades prontas a implementar. Clica nos ícones para começares a explorar o conteúdo.
Para alunos do 3º Ciclo do Ensino Básico
Para alunos do Ensino Secundário
Financiamento

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Contacto
Para mais informações sobre o projeto, por favor contacte a coordenadora: hluthercaby@lepartenariat.org